Source code for canlib.linlib.channel

import ctypes as ct
from collections import namedtuple

from .. import VersionNumber
from ..frame import LINFrame
from .enums import ChannelType, MessageFlag, Setup
from .structures import MessageInfo
from .wrapper import dll

FirmwareVersion = namedtuple('FirmwareVersion', 'boot_version app_version')


[docs]def openChannel(channel_number, channel_type, bps=None): """Open a channel to a LIN interface. Args: channel_number (`int`): The number of the channel. This is the same channel number as used by `.canlib.openChannel`. channel_type (`ChannelType`): Whether the LIN interface will be a master or slave. bps (`int` or `None`): If not `None`, `Channel.setBitrate` will be called with this value before the channel is returned. Returns: (`Channel`): The opened channel Note: For DRV Lin: The cable must be powered and connected to a LAPcan channel. For Kvaser LIN Leaf: The Leaf must be powered from the LIN side. """ handle = dll.linOpenChannel(channel_number, channel_type) channel = Channel(handle) if bps is not None: channel.setBitrate(bps) return channel
[docs]def openMaster(channel_number, bps=None): """Open a channel as a master This function simply calls `openChannel` with `channel_type` set to `ChannelType.MASTER`. """ return openChannel(channel_number, ChannelType.MASTER, bps=bps)
[docs]def openSlave(channel_number, bps=None): """Open a channel as a slave This function simply calls `openChannel` with `channel_type` set to `ChannelType.SLAVE`. """ return openChannel(channel_number, ChannelType.SLAVE, bps=bps)
[docs]class Channel: """A LINlib channel This class is normally instantiated with `openMaster` or `openSlave`. Channels are automatically closed on garbage collection, and can also be used as context managers in which case they close as soon as the context exits. """ def __init__(self, handle): self.handle = handle def __del__(self): self.close() def __enter__(self): return self def __exit__(self, type, value, traceback): self.close() # def readTimer(): # raise NotImplementedError
[docs] def busOff(self): """Go bus off This function deactivates the LIN interface. It will not participate further in the LIN bus traffic. """ dll.linBusOff(self.handle)
[docs] def busOn(self): """Go bus on This function activates the LIN interface. """ dll.linBusOn(self.handle)
[docs] def clearMessage(self, msg_id): """Clear a message buffer for a LIN slave The message buffer will not answer next time it is polled. """ dll.linClearMessage(self.handle, msg_id)
[docs] def close(self): """Close this LINlib channel Closes an open handle to a LIN channel. Note: It is normally not necessary to call this function directly, as the internal handle is automatically closed when the `Channel` object is garbage collected. .. versionadded:: 1.6 """ if self.handle is not None: self.busOff() dll.linClose(self.handle) self.handle = None
[docs] def getCanHandle(self): """Return the CAN handle given an open LIN handle""" can_handle = ct.c_uint() dll.linGetCanHandle(self.handle, ct.byref(can_handle)) return can_handle.value
[docs] def getFirmwareVersion(self): """Retrieve the firmware version from the LIN interface Returns a `FirmwareVersion` namedtuple containing `boot_version` and `app_version` that are `canlib.VersionNumber` namedtuples. If only one of these is needed, the return value can be unpacked as such:: boot_ver, app_ver = channel.getFirmwareVersion() Note: For newer interfaces use `getChannelData` with `ChannelData.CARD_FIRMWARE_REV` instead. The version numbers aren't valid until `Channel.busOn` has been called. The firmware in the LIN interface is divided into two parts, the boot code and the application. The boot code is used only when reprogramming (reflashing) the LIN interface. The application handles all LIN communication. Version numbers are, since the precambric era, divided into a major version number, a minor version number and a build number. These are usually written like, for example, 3.2.12. Here the major number is 3, the minor number 2 and the build number 12. """ bootver = [ct.c_ubyte() for i in range(3)] appver = [ct.c_ubyte() for i in range(3)] # In Python 2, you can't use '*' on more than one argument refs = tuple(ct.byref(ub) for ub in bootver) + tuple(ct.byref(ub) for ub in appver) dll.linGetFirmwareVersion(self.handle, *refs) bootver = [v.value for v in bootver] appver = [v.value for v in appver] return FirmwareVersion( boot_version=VersionNumber(*bootver), app_version=VersionNumber(*appver), )
[docs] def read(self, timeout=0): """Read a message from the LIN interface If a message is available for reception, linOK is returned. This is a non-blocking call. It waits until a message is received in the LIN interface, or the specified timeout period elapses. This may return a frame sent by `writeMessage` or `writeWakeup`. Note: This call will also return echoes of what the LIN interface is transmitting with `writeMessage`. In other words, the LIN interface can hear itself. Args: timeout (`int`): Timeout in milliseconds. Returns: (`canlib.LINFrame`) """ id_ = ct.c_uint() _MAX_SIZE = 8 msg = ct.create_string_buffer(_MAX_SIZE) dlc = ct.c_uint() flags = ct.c_uint() info = MessageInfo() dll.linReadMessageWait( self.handle, ct.byref(id_), ct.byref(msg), ct.byref(dlc), ct.byref(flags), ct.byref(info), timeout, ) length = min(_MAX_SIZE, dlc.value) return LINFrame( id_=id_.value, data=bytearray(msg.raw[:length]), dlc=dlc.value, flags=MessageFlag(int(flags.value)), # in Python 2, we get a long info=info, )
[docs] def requestMessage(self, msgid): """Request a message from a slave This function writes a LIN message header to the LIN bus. A slave in the system is then expected to fill in the header with data. Note: This call is only available in master mode. """ dll.linRequestMessage(self.handle, msgid)
[docs] def setBitrate(self, bps): """Set the bitrate in bits per second This function sets the bit rate for a master, or the initial bit rate for a slave. The LIN interface should not be on-bus when this function is called. Note: The LIN Interface should not be on bus. Supported bit rates are 1000 - 20000 bits per second. """ assert 1000 <= bps <= 20000 # qqqdaca nicer error dll.linSetBitrate(self.handle, bps)
[docs] def setupIllegalMessage(self, msgid, disturb_flags, delay): """Create a corrupted LIN message Using this function, it is possible to use the LIN interface to create corrupted LIN messages. You call the function once for each LIN identifier that should be affected. To return to normal mode, either restart the LIN interface (by going off bus and on the bus again) or call the function with delay and disturb_flags set to zero. Args: msgid (`int`): The identifier of the LIN message disturb_flags (`MessageDisturb`): One or more of the `MessageDisturb` flags. delay (`int`): The delay parameter will result in a delay of this many bittimes after the header and before the first data byte. Note: The LIN Interface must be on bus for this command to work. It is supported in firmware version 2.4.1 and later. """ dll.linSetupIllegalMessage(self.handle, msgid, disturb_flags, delay)
[docs] def setupLIN(self, flags=Setup.VARIABLE_DLC, bps=0): """Setup the LIN interface This function changes various settings on a LIN Interface that is on bus. When going on bus, the bit rate and the flag values listed below are set to the default value (either as hard-coded in the firmware, or as stored in the non-volatile memory of the LIN Interface). With this function, you can do one or more of the following things: * Select checksum according to LIN 2.0 * Turn variable message length off. The message length then will depend on the message ID. In master mode it is also possible to change the bit rate without going off bus first. Note: The LIN Interface must be on bus for this command to work. It is supported in firmware version 2.5.1 and later. For LIN 2.0 compliance, you must specify both LIN_ENHANCED_CHECKSUM and LIN_VARIABLE_DLC. Args: flags (`Setup`): One or more of the `Setup` flags bps (`int`): The bit rate in bits per second. This parameter can be used only in master mode. The bit rate is set without going off bus. """ dll.linSetupLIN(self.handle, flags, bps)
[docs] def updateMessage(self, frame): """Update a message buffer in a slave This function updates a message buffer in a slave. The contents of the message buffer will be used the next time the slave is polled for the specified LIN message id. Note: The LIN Interface must be on bus. Args: frame (`canlib.Frame`): The information to be updated. Only the `.Frame.id`, `.Frame.data`, and `.Frame.dlc` attributes are used. Note that the frame can, but not need not, be a `.LINFrame`. """ void_p_data = (ct.c_ubyte * frame.dlc)(*frame.data) dll.linUpdateMessage(self.handle, frame.id, void_p_data, frame.dlc)
[docs] def writeMessage(self, frame): """Write a LIN message Write a LIN message. It is advisable to wait until the message is echoed by `read` before transmitting a new message, or in case of a schedule table being used, transmit the next message when the previous one is known to be complete. Note: Only available in master mode Args: frame (`canlib.Frame`) :: The information to be updated. Only the `.Frame.id`, `.Frame.data`, and `.Frame.dlc` attributes are used. Note that the frame can, but not need not, be a `.LINFrame`. """ void_p_data = (ct.c_ubyte * frame.dlc)(*frame.data) dll.linWriteMessage(self.handle, frame.id, void_p_data, frame.dlc)
[docs] def writeSync(self, timeout): """Make sure all message transmitted to the interface have been received *timeout* is in milliseconds. When messages are transmitted to the LIN Interface, they are queued by the driver before appearing on the CAN bus. If the LIN Interface is in master mode and a LIN message has been transmitted with `writeMessage`, this function will return when the LIN Interface has received the message. If another LIN message is being received or transmitted, the message will not be transmitted on the LIN bus at once. And even if the LIN Interface is idle, the header of the new message will just have been started when `writeSync` returns. After calling `updateMessage` and `clearMessage` for a slave, this function is enough to know that the LIN Interface is updated. After `writeMessage`, it is advisable to wait until the message is echoed by `read` before transmitting a new message, or in case of a schedule table being used, transmit the next message when the previous one is known to be complete. When, in master mode, a message should be transmitted after a poll (reception) is done, it might be necessary to call `writeMessage` before the result is received via `read` as the LIN Interface waits up to the maximum frame length before knowing a received message is complete. A new message to transmit will force completion if the currently received one. """ dll.linWriteSync(self.handle, timeout)
[docs] def writeWakeup(self, count=0, interval=1): """Write one or more wakeup frames If *count* is zero (the default), one single wakeup frame is transmitted. If *count* > 1, several wakeup frames are transmitted spaced with *interval* bit times. The LIN interface will interrupt the sequence when a LIN message or another command is received. The stream of wakeups will be recived as incoming messages with the `MessageFlag.RX` flag. Args: count (`int`): The number of wakeup frames to send. interval (`int`): The time, in bit times, between the wakeup frames. """ dll.linWriteWakeup(self.handle, count, interval)